DRONE
CHAIN RAY TURRET
Activated
A stationary drone, equipped with Chain Ray. The drone's weapon can boost, or be boosted by, other friendly Chain Ray Turrets or Battleships equipped with Chain Ray.
Stats
Times are shown in real time: one second of a Yellow Star lasts 600 seconds in this star.
Same at every level
- COOLDOWN
- 1 d 12 h
- LIFETIME
- 1 d 12 h
CHAIN RAY TURRET
A stationary drone, equipped with Chain Ray. The drone's weapon can boost, or be boosted by, other friendly Chain Ray Turrets or Battleships equipped with Chain Ray. Ship page →
Same at every level
- HULL STRENGTH
- 3,000
- Speed
- 136AU/h
CHAIN RAY
Same at every level
- MAX SUPPORT RANGE
- 360AU
- Range
- 160AU
- TARGET SWITCH DELAY
- 30 min
- Supporting rays
- 2
| Level | DAMAGE PER HOUR | ADDED RANGE (SUPPORT) |
|---|---|---|
| 1 | 900 | 7AU |
| 2 | 960 | 8AU |
| 3 | 1,020 | 9AU |
| 4 | 1,080 | 10AU |
| 5 | 1,224 | 12AU |
| 6 | 1,404 | 14AU |
| 7 | 1,620 | 16AU |
| 8 | 1,884 | 18AU |
| 9 | 2,160 | 20AU |
| 10 | 2,484 | 23AU |
| 11 | 2,844 | 26AU |
| 12 | 3,300 | 29AU |
| 13 | 3,780 | 32AU |
| 14 | 4,200 | 32AU |
| 15 | 4,800 | 32AU |
Upgrades
| Level | Blueprints | Total | Research time | Total | |
|---|---|---|---|---|---|
| 1 | 1 | 1,000,000 | 1,000,000 | 3 d | 3 d |
| 2 | 4 | 2,000,000 | 3,000,000 | 5 d | 8 d |
| 3 | 15 | 3,000,000 | 6,000,000 | 7 d | 15 d |
| 4 | 30 | 4,000,000 | 10,000,000 | 8 d | 23 d |
| 5 | 60 | 5,000,000 | 15,000,000 | 9 d | 32 d |
| 6 | 120 | 6,000,000 | 21,000,000 | 10 d | 42 d |
| 7 | 300 | 7,000,000 | 28,000,000 | 10 d | 52 d |
| 8 | 600 | 8,000,000 | 36,000,000 | 10 d | 62 d |
| 9 | 1,200 | 9,000,000 | 45,000,000 | 10 d | 72 d |
| 10 | 2,500 | 10,000,000 | 55,000,000 | 10 d | 82 d |
| 11 | 5,000 | 11,000,000 | 66,000,000 | 10 d | 92 d |
| 12 | 10,000 | 12,000,000 | 78,000,000 | 12 d | 104 d |
| 13 | 25,000 | 20,000,000 | 98,000,000 | 14 d | 118 d |
| 14 | 50,000 | 20,000,000 | 118,000,000 | 16 d | 134 d |
| 15 | 100,000 | 20,000,000 | 138,000,000 | 20 d | 154 d |
Blueprints are collected, not spent: the number is how many you need to have. Credits and research time are paid at each level; Total adds them up to that level.