SHIELD
MOTION SHIELD
Passive
Absorbs a fixed percentage of all incoming damage. Only active while the owner Battleship is actively moving.
Stats
Times are shown in real time: one second of a Yellow Star lasts 600 seconds in this star.
| Level | DAMAGE ABSORBED |
|---|---|
| 1 | 60% |
| 2 | 55% |
| 3 | 50% |
| 4 | 45% |
| 5 | 40% |
| 6 | 35% |
| 7 | 30% |
| 8 | 25% |
| 9 | 20% |
| 10 | 15% |
Upgrades
| Level | Blueprints | Total | Research time | Total | |
|---|---|---|---|---|---|
| 1 | 120 | 1,000 | 1,000 | 1 h | 1 h |
| 2 | 300 | 2,500 | 3,500 | 4 h | 5 h |
| 3 | 600 | 8,000 | 11,500 | 8 h | 13 h |
| 4 | 1,200 | 25,000 | 36,500 | 1 d | 1 d 13 h |
| 5 | 2,500 | 100,000 | 136,500 | 3 d | 4 d 13 h |
| 6 | 5,000 | 300,000 | 436,500 | 5 d | 9 d 13 h |
| 7 | 10,000 | 500,000 | 936,500 | 7 d | 16 d 13 h |
| 8 | 25,000 | 1,000,000 | 1,936,500 | 14 d | 30 d 13 h |
| 9 | 50,000 | 2,000,000 | 3,936,500 | 16 d | 46 d 13 h |
| 10 | 100,000 | 4,000,000 | 7,936,500 | 20 d | 66 d 13 h |
Blueprints are collected, not spent: the number is how many you need to have. Credits and research time are paid at each level; Total adds them up to that level.
