SHIELD
REGENERATING SHIELD
Passive
A shield that is always active and can regenerate over time. The shield only starts regenerating after it has stopped receiving damage for an amount of time equal to the REGENERATION DELAY.
Stats
Where the game has no Quantum Star value of its own, the cell is empty: Quantum Star values follow neither the Red Star nor the White Star ones. Quantum Star guide →
| Level | REGENERATION DELAY | FULL REGENERATION TIME |
|---|---|---|
| 1 | 1,200 | 48 |
| 2 | 1,200 | 48 |
| 3 | 1,200 | 48 |
| 4 | 1,200 | 48 |
| 5 | 1,200 | 48 |
| 6 | 1,200 | 48 |
| 7 | 1,200 | 48 |
| 8 | 1,200 | 48 |
| 9 | 1,200 | 48 |
| 10 | 1,200 | 48 |
| 11 | 1,200 | 48 |
| 12 | 1,200 | 48 |
| 13 | 1,200 | 48 |
| 14 | 1,200 | 48 |
| 15 | 1,200 | 48 |
Upgrades
| Level | Blueprints | Total | Research time | Total | |
|---|---|---|---|---|---|
| 1 | 1 | 1,000 | 1,000 | 1 min | 1 min |
| 2 | 4 | 2,000 | 3,000 | 10 min | 11 min |
| 3 | 15 | 3,000 | 6,000 | 1 h | 1 h 11 min |
| 4 | 30 | 5,000 | 11,000 | 4 h | 5 h 11 min |
| 5 | 60 | 10,000 | 21,000 | 1 d | 1 d 5 h |
| 6 | 120 | 20,000 | 41,000 | 2 d | 3 d 5 h |
| 7 | 300 | 40,000 | 81,000 | 4 d | 7 d 5 h |
| 8 | 600 | 60,000 | 141,000 | 6 d | 13 d 5 h |
| 9 | 1,200 | 100,000 | 241,000 | 8 d | 21 d 5 h |
| 10 | 2,500 | 250,000 | 491,000 | 10 d | 31 d 5 h |
| 11 | 5,000 | 500,000 | 991,000 | 12 d | 43 d 5 h |
| 12 | 10,000 | 1,000,000 | 1,991,000 | 14 d | 57 d 5 h |
| 13 | 25,000 | 2,000,000 | 3,991,000 | 16 d | 73 d 5 h |
| 14 | 50,000 | 10,000,000 | 13,991,000 | 18 d | 91 d 5 h |
| 15 | 100,000 | 25,000,000 | 38,991,000 | 20 d | 111 d 5 h |
Blueprints are collected, not spent: the number is how many you need to have. Credits and research time are paid at each level; Total adds them up to that level.