SHIELD
REGENERATING SHIELD
Passive
A shield that is always active and can regenerate over time. The shield only starts regenerating after it has stopped receiving damage for an amount of time equal to the REGENERATION DELAY.
Stats
Times are shown in real time: one second of a Yellow Star lasts 600 seconds in this star.
| Level | SHIELD STRENGTH | REGENERATION DELAY | FULL REGENERATION TIME |
|---|---|---|---|
| 1 | 500 | 6 | 48 |
| 2 | 1,000 | 6 | 48 |
| 3 | 1,500 | 6 | 48 |
| 4 | 2,000 | 6 | 48 |
| 5 | 2,350 | 6 | 48 |
| 6 | 2,700 | 6 | 48 |
| 7 | 3,100 | 6 | 48 |
| 8 | 3,650 | 6 | 48 |
| 9 | 4,250 | 6 | 48 |
| 10 | 5,000 | 6 | 48 |
| 11 | 5,800 | 6 | 48 |
| 12 | 6,650 | 6 | 48 |
| 13 | 7,800 | 6 | 48 |
| 14 | 9,000 | 6 | 48 |
| 15 | 11,000 | 6 | 48 |
Upgrades
| Level | Blueprints | Total | Research time | Total | |
|---|---|---|---|---|---|
| 1 | 1 | 1,000 | 1,000 | 1 min | 1 min |
| 2 | 4 | 2,000 | 3,000 | 10 min | 11 min |
| 3 | 15 | 3,000 | 6,000 | 1 h | 1 h 11 min |
| 4 | 30 | 5,000 | 11,000 | 4 h | 5 h 11 min |
| 5 | 60 | 10,000 | 21,000 | 1 d | 1 d 5 h |
| 6 | 120 | 20,000 | 41,000 | 2 d | 3 d 5 h |
| 7 | 300 | 40,000 | 81,000 | 4 d | 7 d 5 h |
| 8 | 600 | 60,000 | 141,000 | 6 d | 13 d 5 h |
| 9 | 1,200 | 100,000 | 241,000 | 8 d | 21 d 5 h |
| 10 | 2,500 | 250,000 | 491,000 | 10 d | 31 d 5 h |
| 11 | 5,000 | 500,000 | 991,000 | 12 d | 43 d 5 h |
| 12 | 10,000 | 1,000,000 | 1,991,000 | 14 d | 57 d 5 h |
| 13 | 25,000 | 2,000,000 | 3,991,000 | 16 d | 73 d 5 h |
| 14 | 50,000 | 10,000,000 | 13,991,000 | 18 d | 91 d 5 h |
| 15 | 100,000 | 25,000,000 | 38,991,000 | 20 d | 111 d 5 h |
Blueprints are collected, not spent: the number is how many you need to have. Credits and research time are paid at each level; Total adds them up to that level.