COMBAT
BARRIER
Activated
Creates a force field around the ship. Enemy ships and most rocket types cannot move while inside the force field. Enemy ships that teleport inside the activated module range will be dealt damage equal to the TELEPORT DAMAGE amount. Drones are not affected.
Stats
Where the game has no Quantum Star value of its own, the cell is empty: Quantum Star values follow neither the Red Star nor the White Star ones. Quantum Star guide →
| Level | TELEPORT DAMAGE | Range | EFFECT DURATION | COOLDOWN |
|---|---|---|---|---|
| 1 | 1,000 | 1,000 | 8 s | 2 min |
| 2 | 2,500 | 1,000 | 8.6 s | 2 min |
| 3 | 5,000 | 1,000 | 9.2 s | 2 min |
| 4 | 7,500 | 1,000 | 9.9 s | 2 min |
| 5 | 10,000 | 1,000 | 10.6 s | 2 min |
| 6 | 12,500 | 1,000 | 11.4 s | 2 min |
| 7 | 15,000 | 1,000 | 12.3 s | 2 min |
| 8 | 17,500 | 1,000 | 13.2 s | 2 min |
| 9 | 20,000 | 1,000 | 14.2 s | 2 min |
| 10 | 25,000 | 1,000 | 15.3 s | 2 min |
| 11 | 30,000 | 1,000 | 16.5 s | 2 min |
| 12 | 40,000 | 1,000 | 17.8 s | 2 min |
| 13 | 50,000 | 1,000 | 19.2 s | 2 min |
| 14 | 75,000 | 1,000 | 20.7 s | 2 min |
| 15 | 100,000 | 1,000 | 22.3 s | 2 min |
Upgrades
| Level | Blueprints | Total | Research time | Total | |
|---|---|---|---|---|---|
| 1 | 1 | 1,000 | 1,000 | 1 d | 1 d |
| 2 | 4 | 2,000 | 3,000 | 2 d | 3 d |
| 3 | 15 | 3,000 | 6,000 | 3 d | 6 d |
| 4 | 30 | 5,000 | 11,000 | 4 d | 10 d |
| 5 | 60 | 10,000 | 21,000 | 5 d | 15 d |
| 6 | 120 | 20,000 | 41,000 | 6 d | 21 d |
| 7 | 300 | 40,000 | 81,000 | 7 d | 28 d |
| 8 | 600 | 60,000 | 141,000 | 7 d | 35 d |
| 9 | 1,200 | 100,000 | 241,000 | 7 d | 42 d |
| 10 | 2,500 | 250,000 | 491,000 | 7 d | 49 d |
| 11 | 5,000 | 500,000 | 991,000 | 10 d | 59 d |
| 12 | 10,000 | 1,000,000 | 1,991,000 | 12 d | 71 d |
| 13 | 25,000 | 2,000,000 | 3,991,000 | 14 d | 85 d |
| 14 | 50,000 | 10,000,000 | 13,991,000 | 16 d | 101 d |
| 15 | 100,000 | 25,000,000 | 38,991,000 | 20 d | 121 d |
Blueprints are collected, not spent: the number is how many you need to have. Credits and research time are paid at each level; Total adds them up to that level.
