COMBAT
FORTIFY
While the effect is active, the Battleship's weapon damage output is increased by a fixed percentage rate. The activating ship is immediately immobilized and is unable to move for the entire duration. Cerberus ships prefer firing on the Fortified ship over all other potential targets, and will switch from their old target immediately if the activating ship is within range.
Stats
| Level | DAMAGE AMPLIFICATION | EFFECT DURATION | COOLDOWN |
|---|---|---|---|
| 1 | 5 | 20 s | 2 min |
| 2 | 10 | 20 s | 2 min |
| 3 | 15 | 20 s | 2 min |
| 4 | 20 | 20 s | 2 min |
| 5 | 25 | 20 s | 2 min |
| 6 | 32 | 20 s | 2 min |
| 7 | 40 | 20 s | 2 min |
| 8 | 50 | 20 s | 2 min |
| 9 | 60 | 20 s | 2 min |
| 10 | 70 | 20 s | 2 min |
| 11 | 85 | 20 s | 2 min |
| 12 | 100 | 20 s | 2 min |
| 13 | 120 | 20 s | 2 min |
| 14 | 150 | 20 s | 2 min |
| 15 | 200 | 20 s | 2 min |
Upgrades
| Level | Blueprints | Total | Research time | Total | |
|---|---|---|---|---|---|
| 1 | 1 | 1,000 | 1,000 | 1 min | 1 min |
| 2 | 4 | 2,000 | 3,000 | 10 min | 11 min |
| 3 | 15 | 3,000 | 6,000 | 1 h | 1 h 11 min |
| 4 | 30 | 5,000 | 11,000 | 4 h | 5 h 11 min |
| 5 | 60 | 10,000 | 21,000 | 1 d | 1 d 5 h |
| 6 | 120 | 20,000 | 41,000 | 2 d | 3 d 5 h |
| 7 | 300 | 40,000 | 81,000 | 4 d | 7 d 5 h |
| 8 | 600 | 60,000 | 141,000 | 6 d | 13 d 5 h |
| 9 | 1,200 | 100,000 | 241,000 | 8 d | 21 d 5 h |
| 10 | 2,500 | 250,000 | 491,000 | 10 d | 31 d 5 h |
| 11 | 5,000 | 500,000 | 991,000 | 12 d | 43 d 5 h |
| 12 | 10,000 | 1,000,000 | 1,991,000 | 14 d | 57 d 5 h |
| 13 | 25,000 | 2,000,000 | 3,991,000 | 16 d | 73 d 5 h |
| 14 | 50,000 | 10,000,000 | 13,991,000 | 18 d | 91 d 5 h |
| 15 | 100,000 | 25,000,000 | 38,991,000 | 20 d | 111 d 5 h |
Blueprints are collected, not spent: the number is how many you need to have. Credits and research time are paid at each level; Total adds them up to that level.
Dark Nebula
DARK FORTIFY
While active, the Battleship's equipped weapon has increased range. For CHAIN RAY, only the base range is increased.
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| RANGE INCREASE | 10% | 20% | 35% | 60% | 100% |
LIGHT FORTIFY
While active, every friendly ship and drone in the sector gets additional damage multiplier.
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| DAMAGE MULTIPLIER | 50% | 100% | 180% | 300% | 600% |
Level · DARK BLUEPRINTS / LIGHT BLUEPRINTS
| Level | Module level needed | DARK BLUEPRINTS / LIGHT BLUEPRINTS | Credits |
|---|---|---|---|
| 1 | 5 | 150 | |
| 2 | 9 | 600 | |
| 3 | 11 | 2,000 | |
| 4 | 12 | 6,000 | |
| 5 | 13 | 15,000 |
