Hades' StarWiki
EN

WEAPON

DUAL LASER

Passive

Fires a laser beam against up to two enemies within range. The damage the two beams apply will ramp up to higher stages in lockstep, while both beams stay locked to an active target. Damage will reset to the first stage when there are less than two enemy targets in range.

Stats

Times are shown in real time: one second of a Yellow Star lasts 600 seconds in this star.

Damage is shown per hour of real time, as the game shows it in White Stars (DAMAGE PER HOUR).

Same at every level

MAX TARGETS
2
Range
120AU
LevelSTAGE 1 DAMAGESTAGE 2 DAMAGESTAGE 3 DAMAGE
12407201,920
22647922,208
33009002,532
43601,0802,916
54201,2603,360
64801,4403,864
75401,6204,440
86241,8725,100
97202,1605,868
108402,5206,756
119602,8807,764
121,1043,3128,928
131,2603,78010,272
141,4644,39211,808
151,6805,04013,584

Charge time of each stage, on the same target: STAGE 2 CHARGE DURATION 30 min · STAGE 3 CHARGE DURATION 1 h

Upgrades

LevelBlueprints CreditsTotalResearch timeTotal
111,0001,0001 min1 min
242,0003,00010 min11 min
3153,0006,0001 h1 h 11 min
4305,00011,0004 h5 h 11 min
56010,00021,0001 d1 d 5 h
612020,00041,0002 d3 d 5 h
730040,00081,0004 d7 d 5 h
860060,000141,0006 d13 d 5 h
91,200100,000241,0008 d21 d 5 h
102,500250,000491,00010 d31 d 5 h
115,000500,000991,00012 d43 d 5 h
1210,0001,000,0001,991,00014 d57 d 5 h
1325,0002,000,0003,991,00016 d73 d 5 h
1450,00010,000,00013,991,00018 d91 d 5 h
15100,00025,000,00038,991,00020 d111 d 5 h

Blueprints are collected, not spent: the number is how many you need to have. Credits and research time are paid at each level; Total adds them up to that level.

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