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WEAPON

ROCKET LAUNCHER

Passive

Regularly launches a single powerful rocket against the closest enemy target in range. The launcher has a large range, but it also has a minimum range, making it unable to fire against very close targets.

Stats

LevelRangeMinimum rangeCOOLDOWN
13,8001,8006 s
23,8001,8006 s
33,8001,8006 s
43,8001,8006 s
53,8001,8006 s
63,8001,8006 s
73,8001,8006 s
83,8001,8006 s
93,8001,8006 s
103,8001,8006 s

LAUNCHED ROCKET STATS

LevelEXPLOSION DAMAGEEXPLOSION RANGENeutralized damage rangeHULL STRENGTHMAXIMUM SPEED
11,4001,200800500250
21,6001,200800500250
31,8001,200800500250
42,1001,200800500250
52,4001,200800500250
62,8001,200800500250
73,2001,200800500250
83,7001,200800500250
94,3001,200800500250
105,0001,200800500250

Upgrades

LevelBlueprints CreditsTotalResearch timeTotal
11208,000,0008,000,0005 d5 d
23008,500,00016,500,0006 d11 d
36009,000,00025,500,0007 d18 d
41,2009,500,00035,000,0008 d26 d
52,50010,000,00045,000,0009 d35 d
65,00010,500,00055,500,00010 d45 d
710,00011,000,00066,500,00012 d57 d
825,00011,500,00078,000,00014 d71 d
950,00012,000,00090,000,00016 d87 d
10100,00012,500,000102,500,00020 d107 d

Blueprints are collected, not spent: the number is how many you need to have. Credits and research time are paid at each level; Total adds them up to that level.

Dark Nebula

DARK ROCKET LAUNCHER

The Rocket Launcher launches additional rockets, at reduced strength.

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ADDITIONAL ROCKETS25%50%100%100% + 50%100% + 100%

LIGHT ROCKET LAUNCHER

Every time a launched rocket deals any amount of damage on regular impact, the blast also applies healing to all friendly ships and drones in range. The total amount of HP healed cannot exceed MAX HEAL AMOUNT. No healing is applied if the rocket is destroyed early.

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MAX HEAL AMOUNT2505008001,2002,000

Level · DARK BLUEPRINTS / LIGHT BLUEPRINTS

LevelModule level neededDARK BLUEPRINTS / LIGHT BLUEPRINTSCredits
15150 100,000
29600 500,000
3112,000 2,000,000
4126,000 8,000,000
51315,000 20,000,000

Quantum Star guide →

More WEAPON modules