Hades' StarWiki
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COMBAT

EMP

Activated

Disables all hostile ships, rockets and drones within the affected area for a short period of time. Disabled ships do not move or fire, but can still activate Modules.

Stats

Where the game has no Quantum Star value of its own, the cell is empty: Quantum Star values follow neither the Red Star nor the White Star ones. Quantum Star guide →

Same at every level

Range
120AU
COOLDOWN
2 min

EFFECT DURATION

  1. 14 s
  2. 26 s
  3. 38 s
  4. 410 s
  5. 511 s
  6. 612 s
  7. 713 s
  8. 814 s
  9. 915 s
  10. 1016 s
  11. 1117 s
  12. 1218 s
  13. 1319 s
  14. 1420 s
  15. 1522 s

Upgrades

LevelBlueprints CreditsTotalResearch timeTotal
111,0001,0001 min1 min
242,0003,00010 min11 min
3153,0006,0001 h1 h 11 min
4305,00011,0004 h5 h 11 min
56010,00021,0001 d1 d 5 h
612020,00041,0002 d3 d 5 h
730040,00081,0004 d7 d 5 h
860060,000141,0006 d13 d 5 h
91,200100,000241,0008 d21 d 5 h
102,500250,000491,00010 d31 d 5 h
115,000500,000991,00012 d43 d 5 h
1210,0001,000,0001,991,00014 d57 d 5 h
1325,0002,000,0003,991,00016 d73 d 5 h
1450,00010,000,00013,991,00018 d91 d 5 h
15100,00025,000,00038,991,00020 d111 d 5 h

Blueprints are collected, not spent: the number is how many you need to have. Credits and research time are paid at each level; Total adds them up to that level.

More COMBAT modules