SHIELD
IMPULSE SHIELD
Immediately after activation, and for a short period of time, the Battleship gains an Impulse effect, allowing it to travel faster and apply constant area damage to all enemy objects in a small area around it. The Impulse effect ends after the Impulse Duration expires, or the ship reaches its destination. While Impulse Shield is active, it will absorb incoming damage until it is depleted or its timer runs out. This Shield can only be activated while the Battleship is moving.
Stats
Where the game has no Quantum Star value of its own, the cell is empty: Quantum Star values follow neither the Red Star nor the White Star ones. Quantum Star guide →
Same at every level
- IMPULSE RANGE
- 80AU
- IMPULSE DURATION
- 10
- IMPULSE SPEED BOOST
- 50
- EFFECT DURATION
- 5 min
- COOLDOWN
- 4 min
IMPULSE DAMAGE
- 1500
- 2750
- 31,000
- 41,500
- 52,000
- 62,500
- 73,000
- 83,500
- 94,000
- 104,500
- 115,000
- 126,000
- 137,000
- 148,000
- 1510,000
Upgrades
| Level | Blueprints | Total | Research time | Total | |
|---|---|---|---|---|---|
| 1 | 1 | 1,000 | 1,000 | 1 min | 1 min |
| 2 | 4 | 2,000 | 3,000 | 10 min | 11 min |
| 3 | 15 | 3,000 | 6,000 | 1 h | 1 h 11 min |
| 4 | 30 | 5,000 | 11,000 | 4 h | 5 h 11 min |
| 5 | 60 | 10,000 | 21,000 | 1 d | 1 d 5 h |
| 6 | 120 | 20,000 | 41,000 | 2 d | 3 d 5 h |
| 7 | 300 | 40,000 | 81,000 | 4 d | 7 d 5 h |
| 8 | 600 | 60,000 | 141,000 | 6 d | 13 d 5 h |
| 9 | 1,200 | 100,000 | 241,000 | 8 d | 21 d 5 h |
| 10 | 2,500 | 250,000 | 491,000 | 10 d | 31 d 5 h |
| 11 | 5,000 | 500,000 | 991,000 | 12 d | 43 d 5 h |
| 12 | 10,000 | 1,000,000 | 1,991,000 | 14 d | 57 d 5 h |
| 13 | 25,000 | 2,000,000 | 3,991,000 | 16 d | 73 d 5 h |
| 14 | 50,000 | 10,000,000 | 13,991,000 | 18 d | 91 d 5 h |
| 15 | 100,000 | 25,000,000 | 38,991,000 | 20 d | 111 d 5 h |
Blueprints are collected, not spent: the number is how many you need to have. Credits and research time are paid at each level; Total adds them up to that level.
