Hades' StarWiki
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SHIELD

IMPULSE SHIELD

Activated

Immediately after activation, and for a short period of time, the Battleship gains an Impulse effect, allowing it to travel faster and apply constant area damage to all enemy objects in a small area around it. The Impulse effect ends after the Impulse Duration expires, or the ship reaches its destination. While Impulse Shield is active, it will absorb incoming damage until it is depleted or its timer runs out. This Shield can only be activated while the Battleship is moving.

Stats

Where the game has no Quantum Star value of its own, the cell is empty: Quantum Star values follow neither the Red Star nor the White Star ones. Quantum Star guide →

Same at every level

IMPULSE RANGE
80AU
IMPULSE DURATION
10
IMPULSE SPEED BOOST
50
EFFECT DURATION
5 min
COOLDOWN
4 min

IMPULSE DAMAGE

  1. 1500
  2. 2750
  3. 31,000
  4. 41,500
  5. 52,000
  6. 62,500
  7. 73,000
  8. 83,500
  9. 94,000
  10. 104,500
  11. 115,000
  12. 126,000
  13. 137,000
  14. 148,000
  15. 1510,000

Upgrades

LevelBlueprints CreditsTotalResearch timeTotal
111,0001,0001 min1 min
242,0003,00010 min11 min
3153,0006,0001 h1 h 11 min
4305,00011,0004 h5 h 11 min
56010,00021,0001 d1 d 5 h
612020,00041,0002 d3 d 5 h
730040,00081,0004 d7 d 5 h
860060,000141,0006 d13 d 5 h
91,200100,000241,0008 d21 d 5 h
102,500250,000491,00010 d31 d 5 h
115,000500,000991,00012 d43 d 5 h
1210,0001,000,0001,991,00014 d57 d 5 h
1325,0002,000,0003,991,00016 d73 d 5 h
1450,00010,000,00013,991,00018 d91 d 5 h
15100,00025,000,00038,991,00020 d111 d 5 h

Blueprints are collected, not spent: the number is how many you need to have. Credits and research time are paid at each level; Total adds them up to that level.

More SHIELD modules