SHIELD
MIRROR SHIELD
Activated
Shortly after taking any amount of damage, the Mirror Shield will deal a percent of the damage absorbed back to all enemy ships and projectiles in range, as Area Damage.
Stats
Where the game has no Quantum Star value of its own, the cell is empty: Quantum Star values follow neither the Red Star nor the White Star ones. Quantum Star guide →
| Level | SHIELD STRENGTH | DAMAGE MIRRORED | Range | EFFECT DURATION | COOLDOWN |
|---|---|---|---|---|---|
| 1 | 800 | 60 | 120AU | 5 min | 4 min |
| 2 | 1,000 | 80 | 120AU | 5 min | 4 min |
| 3 | 1,200 | 100 | 120AU | 5 min | 4 min |
| 4 | 1,500 | 120 | 120AU | 5 min | 4 min |
| 5 | 2,000 | 140 | 120AU | 5 min | 4 min |
| 6 | 2,500 | 160 | 120AU | 5 min | 4 min |
| 7 | 3,000 | 190 | 120AU | 5 min | 4 min |
| 8 | 3,500 | 220 | 120AU | 5 min | 4 min |
| 9 | 4,000 | 260 | 120AU | 5 min | 4 min |
| 10 | 4,500 | 300 | 120AU | 5 min | 4 min |
| 11 | 5,000 | 340 | 120AU | 5 min | 4 min |
| 12 | 6,000 | 380 | 120AU | 5 min | 4 min |
| 13 | 7,500 | 420 | 120AU | 5 min | 4 min |
| 14 | 10,000 | 500 | 120AU | 5 min | 4 min |
| 15 | 15,000 | 600 | 120AU | 5 min | 4 min |
Interactions and rules
- Also works against projectiles
- Yes
Upgrades
| Level | Blueprints | Total | Research time | Total | |
|---|---|---|---|---|---|
| 1 | 1 | 1,000 | 1,000 | 1 d | 1 d |
| 2 | 4 | 2,000 | 3,000 | 2 d | 3 d |
| 3 | 15 | 3,000 | 6,000 | 3 d | 6 d |
| 4 | 30 | 5,000 | 11,000 | 4 d | 10 d |
| 5 | 60 | 10,000 | 21,000 | 5 d | 15 d |
| 6 | 120 | 20,000 | 41,000 | 6 d | 21 d |
| 7 | 300 | 40,000 | 81,000 | 7 d | 28 d |
| 8 | 600 | 60,000 | 141,000 | 7 d | 35 d |
| 9 | 1,200 | 100,000 | 241,000 | 7 d | 42 d |
| 10 | 2,500 | 250,000 | 491,000 | 7 d | 49 d |
| 11 | 5,000 | 500,000 | 991,000 | 10 d | 59 d |
| 12 | 10,000 | 1,000,000 | 1,991,000 | 12 d | 71 d |
| 13 | 25,000 | 2,000,000 | 3,991,000 | 14 d | 85 d |
| 14 | 50,000 | 10,000,000 | 13,991,000 | 16 d | 101 d |
| 15 | 100,000 | 25,000,000 | 38,991,000 | 20 d | 121 d |
Blueprints are collected, not spent: the number is how many you need to have. Credits and research time are paid at each level; Total adds them up to that level.
