Hades' StarWiki
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SHIELD

MIRROR SHIELD

Activated

Shortly after taking any amount of damage, the Mirror Shield will deal a percent of the damage absorbed back to all enemy ships and projectiles in range, as Area Damage.

Stats

Where the game has no Quantum Star value of its own, the cell is empty: Quantum Star values follow neither the Red Star nor the White Star ones. Quantum Star guide →

LevelSHIELD STRENGTHDAMAGE MIRROREDRangeEFFECT DURATIONCOOLDOWN
180060120AU5 min4 min
21,00080120AU5 min4 min
31,200100120AU5 min4 min
41,500120120AU5 min4 min
52,000140120AU5 min4 min
62,500160120AU5 min4 min
73,000190120AU5 min4 min
83,500220120AU5 min4 min
94,000260120AU5 min4 min
104,500300120AU5 min4 min
115,000340120AU5 min4 min
126,000380120AU5 min4 min
137,500420120AU5 min4 min
1410,000500120AU5 min4 min
1515,000600120AU5 min4 min

Interactions and rules

Also works against projectiles
Yes

How the game works →

Upgrades

LevelBlueprints CreditsTotalResearch timeTotal
111,0001,0001 d1 d
242,0003,0002 d3 d
3153,0006,0003 d6 d
4305,00011,0004 d10 d
56010,00021,0005 d15 d
612020,00041,0006 d21 d
730040,00081,0007 d28 d
860060,000141,0007 d35 d
91,200100,000241,0007 d42 d
102,500250,000491,0007 d49 d
115,000500,000991,00010 d59 d
1210,0001,000,0001,991,00012 d71 d
1325,0002,000,0003,991,00014 d85 d
1450,00010,000,00013,991,00016 d101 d
15100,00025,000,00038,991,00020 d121 d

Blueprints are collected, not spent: the number is how many you need to have. Credits and research time are paid at each level; Total adds them up to that level.

More SHIELD modules