SHIELD
MOTION SHIELD
Passive
Absorbs a fixed percentage of all incoming damage. Only active while the owner Battleship is actively moving.
Stats
In the game this module starts at level 6 when you unlock it and goes up to level 15: every module ends at the same level, so the ones with fewer levels start higher.
DAMAGE ABSORBED
- 640%
- 745%
- 850%
- 955%
- 1060%
- 1165%
- 1270%
- 1375%
- 1480%
- 1585%
Upgrades
| Level | Blueprints | Total | Research time | Total | |
|---|---|---|---|---|---|
| 6 | 120 | 1,000 | 1,000 | 1 h | 1 h |
| 7 | 300 | 2,500 | 3,500 | 4 h | 5 h |
| 8 | 600 | 8,000 | 11,500 | 8 h | 13 h |
| 9 | 1,200 | 25,000 | 36,500 | 1 d | 1 d 13 h |
| 10 | 2,500 | 100,000 | 136,500 | 3 d | 4 d 13 h |
| 11 | 5,000 | 300,000 | 436,500 | 5 d | 9 d 13 h |
| 12 | 10,000 | 500,000 | 936,500 | 7 d | 16 d 13 h |
| 13 | 25,000 | 1,000,000 | 1,936,500 | 14 d | 30 d 13 h |
| 14 | 50,000 | 2,000,000 | 3,936,500 | 16 d | 46 d 13 h |
| 15 | 100,000 | 4,000,000 | 7,936,500 | 20 d | 66 d 13 h |
Blueprints are collected, not spent: the number is how many you need to have. Credits and research time are paid at each level; Total adds them up to that level.
