COMBAT
OMEGA ROCKET
Activated
A strong, slow Rocket that can be launched within a limited range and does massive Area damage to all enemy ships when it reaches its destination. Enemy ships can fire on the Rocket using normal targeting rules. The Rocket still delivers a small amount of Area damage on a smaller radius to enemy ships if neutralized before reaching its destination.
Stats
Same at every level
- Range
- 1,000AU
- COOLDOWN
- 3 min
LAUNCHED ROCKET STATS
Same at every level
- EXPLOSION RANGE
- 120AU
- Neutralized damage range
- 60AU
- MAXIMUM SPEED
- 15AU/s
| Level | EXPLOSION DAMAGE | NEUTRALIZED DAMAGE | HULL STRENGTH |
|---|---|---|---|
| 1 | 500 | 250 | 700 |
| 2 | 1,000 | 500 | 800 |
| 3 | 1,500 | 750 | 900 |
| 4 | 2,000 | 1,000 | 1,000 |
| 5 | 2,500 | 1,250 | 1,100 |
| 6 | 3,000 | 1,500 | 1,210 |
| 7 | 3,500 | 1,750 | 1,330 |
| 8 | 4,000 | 2,000 | 1,465 |
| 9 | 4,500 | 2,250 | 1,611 |
| 10 | 5,000 | 2,500 | 1,770 |
| 11 | 6,000 | 2,750 | 1,950 |
| 12 | 7,000 | 3,000 | 2,150 |
| 13 | 8,000 | 3,500 | 2,350 |
| 14 | 10,000 | 4,000 | 2,600 |
| 15 | 12,500 | 6,000 | 2,900 |
Upgrades
| Level | Blueprints | Total | Research time | Total | |
|---|---|---|---|---|---|
| 1 | 1 | 2,000,000 | 2,000,000 | 3 d | 3 d |
| 2 | 4 | 2,000,000 | 4,000,000 | 4 d | 7 d |
| 3 | 15 | 2,000,000 | 6,000,000 | 5 d | 12 d |
| 4 | 30 | 2,000,000 | 8,000,000 | 6 d | 18 d |
| 5 | 60 | 2,000,000 | 10,000,000 | 4 d | 22 d |
| 6 | 120 | 3,000,000 | 13,000,000 | 5 d | 27 d |
| 7 | 300 | 3,500,000 | 16,500,000 | 6 d | 33 d |
| 8 | 600 | 4,000,000 | 20,500,000 | 7 d | 40 d |
| 9 | 1,200 | 4,500,000 | 25,000,000 | 8 d | 48 d |
| 10 | 2,500 | 5,000,000 | 30,000,000 | 9 d | 57 d |
| 11 | 5,000 | 6,000,000 | 36,000,000 | 10 d | 67 d |
| 12 | 10,000 | 7,000,000 | 43,000,000 | 12 d | 79 d |
| 13 | 25,000 | 8,000,000 | 51,000,000 | 14 d | 93 d |
| 14 | 50,000 | 10,000,000 | 61,000,000 | 16 d | 109 d |
| 15 | 100,000 | 12,000,000 | 73,000,000 | 20 d | 129 d |
Blueprints are collected, not spent: the number is how many you need to have. Credits and research time are paid at each level; Total adds them up to that level.
