Hades' StarWiki
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Star guide

Rules and sectors of the Yellow, White and Blue Stars: Cerberus, hydrogen, duration and limits.

BLUE STAR

This dangerous system has a very limited lifetime and collapses from the outside toward the star.

The Star will do direct damage to any ship in its sector.

Keep your Battleship alive until all other player Battleships are destroyed. The star system is constantly collapsing from the outside towards the star. Ships caught in the collapsed area are instantly destroyed.

Players
5
Search cost
750
Duration
3 min 40 s
Ranked matches per day
3
Damage per second in the central sector
150

Collapse

StageEnds atSafe area size
11 min 20 s700AU
23 min160AU
33 min 40 s0AU

The safe area starts at 1,420AU and shrinks in stages; ships caught outside it are destroyed.

BLUE STAR REWARDS

Participate in multiple Blue Stars every day, until you fill your guaranteed rewards bars. Your maximum daily rewards will increase the more you progress in the game.

Wins in a Blue Star give more rewards, helping you fill the daily bars faster.

Daily Credits
5,000 to 600,000, by Battleship level →
Daily Hydrogen
35% of your Hydrogen storage, up to 12,000
Final positionCredits, share of the daily maximumHydrogen, share of your storageBLUE STAR FRAGMENTS
150%10%12
230%6%8
315%2.5%5
40%1%3
50%0%0

Each match gives at most half of the daily Credits and 10% of your Hydrogen storage; the final position takes its share of that, until the day's limit is reached. Blue Star Fragments come only from ranked matches.

Every Ranked Blue Star will award Blue Star Fragments according to your final standing. The first 3 matches of the day with a low number of Lone Battleships are Ranked.

Climb the Blue Star Fragment leaderboards to receive guaranteed Crystal rewards at the end of every season. For more information, see the Blue Star Leaderboards.

Sectors

Cerberus difficulty:

Very lowLowMediumHigh

The game files have Cerberus for four difficulties in each sector; they do not say what sets the difficulty of a match.

Arrival sector

Asteroids
2–3

Cerberus

No Cerberus.

Ring 1 around the star

Asteroids
5–8

Cerberus

Ring 2 around the star

Ring 3 around the star

Asteroids
5–7

Cerberus

No Cerberus.

Central sector (the star)

Cerberus

No Cerberus.

Tips

  • Blue Stars are constantly collapsing. Stay within the safe area towards the center of the star. Ships caught in the collapsing red area will be instantly destroyed.
  • Do not enter the central sector that contains the Blue Star, unless absolutely necessary. The Blue Star will deal constant damage to all ships inside its sector.
  • The Battleship that survives the longest is the winner of the Blue Star mission. If the last remaining Battleships are destroyed simultaneously, the match ends in a draw and there is no winner.
  • Equipping your Battleship with the right modules can be key to winning Blue Stars. View past replays to analyze other players' strategy, and don't be afraid to experiment with new modules.
  • The goal of the Blue Star is to survive longer than the other Battleships. Avoid engaging in combat with Cerberus ships, or use them against other players.

From the game files: the tables of sectors, Cerberus groups and star rules (solar_system_gen_data), and the game settings.