WEAPON
PULSE
Passive
Applies a Pulse blast around the ship's current location at a slow frequency, dealing area damage to all enemy ships in range.
Stats
Same at every level
- Range
- 120AU
- COOLDOWN
- 12 s
DAMAGE PER SECOND
- 1668
- 2834
- 31,000
- 41,200
- 51,500
Interactions and rules
- Its cooldown stops counting while the ship is disabled by EMP. game code
Upgrades
| Level | Blueprints | Total | Research time | Total | |
|---|---|---|---|---|---|
| 1 | 100 | 20,000,000 | 20,000,000 | 12 d | 12 d |
| 2 | 1,000 | 20,000,000 | 40,000,000 | 12 d | 24 d |
| 3 | 10,000 | 20,000,000 | 60,000,000 | 14 d | 38 d |
| 4 | 30,000 | 20,000,000 | 80,000,000 | 16 d | 54 d |
| 5 | 100,000 | 20,000,000 | 100,000,000 | 20 d | 74 d |
Blueprints are collected, not spent: the number is how many you need to have. Credits and research time are paid at each level; Total adds them up to that level.
