Hades' StarWiki
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WEAPON

PULSE

Passive

Applies a Pulse blast around the ship's current location at a slow frequency, dealing area damage to all enemy ships in range.

Stats

In the game this module starts at level 11 when you unlock it and goes up to level 15: every module ends at the same level, so the ones with fewer levels start higher.

Same at every level

Range
120AU
COOLDOWN
12 s

DAMAGE PER SECOND

  1. 11668
  2. 12834
  3. 131,000
  4. 141,200
  5. 151,500

Interactions and rules

  • Its cooldown stops counting while the ship is disabled by EMP. game code

How the game works →

Upgrades

LevelBlueprints CreditsTotalResearch timeTotal
1110020,000,00020,000,00012 d12 d
121,00020,000,00040,000,00012 d24 d
1310,00020,000,00060,000,00014 d38 d
1430,00020,000,00080,000,00016 d54 d
15100,00020,000,000100,000,00020 d74 d

Blueprints are collected, not spent: the number is how many you need to have. Credits and research time are paid at each level; Total adds them up to that level.

More WEAPON modules