TRANSPORT
CARGO REPAIR
Instantly repairs the hull of the target Battleship, up to the maximum Heal Amount. To activate, the Transport ship must be carrying at least one Artifact originating in the current Red Star system. The lowest level eligible Artifact is consumed on activation.
Stats
Instantly repairs the hull of the target Battleship, up to the maximum Heal Amount. To activate, the Transport ship must be carrying at least one Artifact with a level equal to the player's Red Star level. The lowest level eligible Artifact is consumed on activation.
Where the game has no Quantum Star value of its own, the cell is empty: Quantum Star values follow neither the Red Star nor the White Star ones. Quantum Star guide →
| Level | HEAL AMOUNT | Range | EFFECT DURATION | COOLDOWN |
|---|---|---|---|---|
| 1 | 600 | 2,200 | 1 s | 5 s |
| 2 | 900 | 2,200 | 1 s | 5 s |
| 3 | 1,200 | 2,200 | 1 s | 5 s |
| 4 | 1,600 | 2,200 | 1 s | 5 s |
| 5 | 2,000 | 2,200 | 1 s | 5 s |
| 6 | 2,400 | 2,200 | 1 s | 5 s |
| 7 | 2,800 | 2,200 | 1 s | 5 s |
| 8 | 3,200 | 2,200 | 1 s | 5 s |
| 9 | 3,600 | 2,200 | 1 s | 5 s |
| 10 | 4,000 | 2,200 | 1 s | 5 s |
| 11 | 4,500 | 2,200 | 1 s | 5 s |
| 12 | 5,000 | 2,200 | 1 s | 5 s |
| 13 | 6,000 | 2,200 | 1 s | 5 s |
| 14 | 8,000 | 2,200 | 1 s | 5 s |
| 15 | 10,000 | 2,200 | 1 s | 5 s |
Upgrades
| Level | Blueprints | Total | Research time | Total | |
|---|---|---|---|---|---|
| 1 | 1 | 1,000 | 1,000 | 1 min | 1 min |
| 2 | 4 | 2,000 | 3,000 | 10 min | 11 min |
| 3 | 15 | 3,000 | 6,000 | 1 h | 1 h 11 min |
| 4 | 30 | 5,000 | 11,000 | 4 h | 5 h 11 min |
| 5 | 60 | 10,000 | 21,000 | 1 d | 1 d 5 h |
| 6 | 120 | 20,000 | 41,000 | 2 d | 3 d 5 h |
| 7 | 300 | 40,000 | 81,000 | 4 d | 7 d 5 h |
| 8 | 600 | 60,000 | 141,000 | 6 d | 13 d 5 h |
| 9 | 1,200 | 100,000 | 241,000 | 8 d | 21 d 5 h |
| 10 | 2,500 | 250,000 | 491,000 | 10 d | 31 d 5 h |
| 11 | 5,000 | 500,000 | 991,000 | 12 d | 43 d 5 h |
| 12 | 10,000 | 1,000,000 | 1,991,000 | 14 d | 57 d 5 h |
| 13 | 25,000 | 2,000,000 | 3,991,000 | 16 d | 73 d 5 h |
| 14 | 50,000 | 10,000,000 | 13,991,000 | 18 d | 91 d 5 h |
| 15 | 100,000 | 25,000,000 | 38,991,000 | 20 d | 111 d 5 h |
Blueprints are collected, not spent: the number is how many you need to have. Credits and research time are paid at each level; Total adds them up to that level.
