Hades' StarWiki
EN

COMBAT

BOND

Activated

Creates a movement link with the targeted enemy ship. While the link is active, the enemy ship is unable to move independently. Any movement from the owner ship will be reflected on the enemy ship, so that the distance between the two ships remains the same. The owner ship will not be affected by a Barrier field activated by the enemy ship. The enemy ship can break free from the link earlier by using Bond on the original ship, or a module that causes teleportation. Cannot be used in Red Stars.

Stats

Same at every level

COOLDOWN
1 min
LevelRangeEFFECT DURATION
1120AU2 s
2125AU3 s
3130AU4 s
4140AU5 s
5150AU6 s
6160AU7 s
7170AU8 s
8180AU10 s
9190AU12 s
10200AU14 s
11210AU16 s
12220AU18 s
13240AU20 s
14260AU23 s
15280AU26 s

Interactions and rules

Passes through Barrier
Yes
Works on a Transport while it loads
Yes
Broken by Leap
Yes
Broken by Teleport
Yes
Broken by another Bond
Yes
  • The effect ends when the ship jumps out of the star. game code

How the game works →

Upgrades

LevelBlueprints CreditsTotalResearch timeTotal
111,0001,0002 d2 d
242,0003,0003 d5 d
3153,0006,0004 d9 d
4305,00011,0005 d14 d
56010,00021,0006 d20 d
612020,00041,0007 d27 d
730040,00081,0007 d34 d
860060,000141,0007 d41 d
91,200100,000241,0007 d48 d
102,500250,000491,0007 d55 d
115,000500,000991,00010 d65 d
1210,0001,000,0001,991,00012 d77 d
1325,0002,000,0003,991,00014 d91 d
1450,00010,000,00013,991,00016 d107 d
15100,00025,000,00038,991,00020 d127 d

Blueprints are collected, not spent: the number is how many you need to have. Credits and research time are paid at each level; Total adds them up to that level.

More COMBAT modules