COMBAT
WEAPON AMPLIFIER
Activated
Increases the Damage amount for the weapons of all Ships and Drones in range, including enemy ones. For Projectile Weapons, the Damage Modifier will be applied at the moment the Projectile is launched, for all launching Ships in range. An object in range of multiple WEAPON AMPLIFIER areas is only affected by the highest level one.
Stats
Same at every level
- Range
- 160AU
- EFFECT DURATION
- 30 s
- COOLDOWN
- 2 min
DAMAGE AMPLIFICATION
- 1+20%
- 2+30%
- 3+40%
- 4+60%
- 5+80%
- 6+100%
- 7+120%
- 8+140%
- 9+160%
- 10+180%
- 11+200%
- 12+220%
- 13+240%
- 14+270%
- 15+300%
Upgrades
| Level | Blueprints | Total | Research time | Total | |
|---|---|---|---|---|---|
| 1 | 1 | 1,000 | 1,000 | 1 min | 1 min |
| 2 | 4 | 2,000 | 3,000 | 10 min | 11 min |
| 3 | 15 | 3,000 | 6,000 | 1 h | 1 h 11 min |
| 4 | 30 | 5,000 | 11,000 | 4 h | 5 h 11 min |
| 5 | 60 | 10,000 | 21,000 | 1 d | 1 d 5 h |
| 6 | 120 | 20,000 | 41,000 | 2 d | 3 d 5 h |
| 7 | 300 | 40,000 | 81,000 | 4 d | 7 d 5 h |
| 8 | 600 | 60,000 | 141,000 | 6 d | 13 d 5 h |
| 9 | 1,200 | 100,000 | 241,000 | 8 d | 21 d 5 h |
| 10 | 2,500 | 250,000 | 491,000 | 10 d | 31 d 5 h |
| 11 | 5,000 | 500,000 | 991,000 | 12 d | 43 d 5 h |
| 12 | 10,000 | 1,000,000 | 1,991,000 | 14 d | 57 d 5 h |
| 13 | 25,000 | 2,000,000 | 3,991,000 | 16 d | 73 d 5 h |
| 14 | 50,000 | 10,000,000 | 13,991,000 | 18 d | 91 d 5 h |
| 15 | 100,000 | 25,000,000 | 38,991,000 | 20 d | 111 d 5 h |
Blueprints are collected, not spent: the number is how many you need to have. Credits and research time are paid at each level; Total adds them up to that level.
